Guide Silkroad Online Fellows – Types, Evolution, Satiety, Level Transfer and Care

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Fellows are Silkroad's advanced combat pets: they fight with skills of their own, wear dedicated gear, and many of them can be ridden. This guide explains the three Fellow types, all twelve Fellows, how to get one, and how satiety, death, level transfer and skill slots work. The complete skill and gear tables are in our Fellow Skills and Gear topic.

What makes a Fellow different​

  • A Fellow attacks the target you choose, or serves as a mount when it wears a saddle that allows riding.
  • It thinks for itself: its AI picks the right moment to use its skills.
  • There are three types – Attack, Defensive and Buff – so you can choose the role that suits your play style.
  • Fellow-only items raise its stats or add special functions such as SP storage.

The three types​

TypeStrengthWeaknessSignature skills
AttackHighest damageLower HP than the other typesArea attacks, debuffs on enemies
DefensiveHighest HP. It absorbs or takes hits meant for its ownerLow attack powerDamage redirection to the Fellow, owner defense buffs
BuffStrengthens its owner with buffsMiddle-of-the-road statsAttack, accuracy and stat buffs for the owner
Each type comes in a physical and a magic version, so pick the one that matches your build.

All twelve Fellows​

Attack Fellows​

IconFellowFormDamage type
Blood Armor Dino
Blood Armor DinoDinosaur with heavy claws and hidePhysical
Rubino Phoenix
Rubino PhoenixFiery red birdMagic
Night Fang
Night FangWinged wolfPhysical
Dark Griffin
Dark GriffinBlack-feathered griffinMagic
Blood Armor Dino
Blood Armor Dino from four angles

Rubino Phoenix
Rubino Phoenix from four angles

Night Fang
Night Fang from four angles

Dark Griffin
Dark Griffin from four angles


Defensive Fellows​

IconFellowFormDamage type
Ancient Tribal Bear
Ancient Tribal BearArmored bearPhysical
Lava Roar Hound
Lava Roar HoundLoyal houndMagic
Silver Back
Silver BackGorilla pack leaderPhysical
Klox
KloxLizard with mana-charged scalesMagic
Ancient Tribal Bear
Ancient Tribal Bear from four angles

Lava Roar Hound
Lava Roar Hound from four angles

Silver Back
Silver Back from four angles

Klox
Klox from four angles


Buff Fellows​

IconFellowFormDamage type
Yellow Sparkle Ostrich
Yellow Sparkle OstrichOstrichPhysical
Half-Moon Jaguar
Half-Moon JaguarBig catMagic
Gold Horn
Gold HornHorned, winged lionPhysical
Soul Tail
Soul TailSpirit foxMagic
Yellow Sparkle Ostrich
Yellow Sparkle Ostrich from four angles

Half-Moon Jaguar
Half-Moon Jaguar from four angles

Gold Horn
Gold Horn from four angles

Soul Tail
Soul Tail from four angles


How to get a Fellow​

There are two ways:
  • Summon scroll: buy a Fellow summon scroll in the Item Mall.
  • Evolve a growth pet: bring a growth pet and a Potion of Evolution (Item Mall) to a Stable NPC in any town and choose Attack, Defensive or Buff. The pet keeps its level, but its EXP bar starts again from zero.
Right-click the summon scroll in your inventory to call the Fellow.
Fellow summon scroll in the inventory

Evolving a growth pet at the Stable NPC


Dismissing and naming​

Dismiss works like for other pets: type /dismiss or press Page Up. It does not work while the Fellow is fighting or while you are dead, and turning on Free PvP sends the Fellow back automatically until you turn it off. A dead Fellow cannot be summoned again until you revive it (see below).
Dismiss icon for Fellows

You name your Fellow once. Changing the name later needs a Naming Scroll from the Item Mall.
Naming a Fellow


Levels and EXP​

  • Fellows earn their own EXP by hunting with you. It does not reduce your EXP in any way.
  • They level faster than characters, but a Fellow can never be a higher level than its owner.
  • From level 10 on, a Fellow that dies loses EXP – but never a level.
  • The Fellow Info window has an Items tab and a Skills tab where you equip gear and check its skills.
Fellow Info window


Satiety: keep your Fellow fed​

Satiety is the Fellow's energy. It is separate from its HP, and every Fellow has its own maximum. It drains over time and every time the Fellow uses an active skill.
SatietyEffect
70% or moreThe Fellow fights like a Fellow 10 levels higher
Between 30% and 70%Normal strength
30% or lessThe Fellow fights like a Fellow 10 levels lower
0%The Fellow no longer earns EXP
Refill it with Feed Sacks (one per level bracket). Special nutrients from the Item Mall keep satiety at 100% for 1, 7 or 30 days.

Healing and reviving​

  • Water of Life restores 10% of the Fellow's HP and is sold in shops. Enhanced Water of Life restores 20% and drops from monsters.
  • A dead Fellow comes back with a Stone of Resurrection. The stone must match the Fellow's level bracket (1–70, 71–80 and so on up to 111–120).
The full list of consumables is in our Fellow Skills and Gear topic.

Giving orders​

Fellows have their own command bar. You can also use shortcut keys or chat commands. The icons cover attack, follow, ride, attack/defense behavior, counterattack behavior, info and dismiss.
Fellow command icons above the quick slot bar


Level transfer​

You can move a Fellow's level to another Fellow – handy if you want to switch types without leveling from scratch. Bring a Magic Stone of Transfer (Item Mall) to a Stable NPC, choose Level Transfer, then select the source Fellow and the target Fellow.
Level transfer window: Magic Stone of Transfer, source Fellow and target Fellow


Skills at a glance​

Fellow skills come in three groups. The Fellow's AI decides when to use them. You cannot fire them yourself, but you can choose which active skills it is allowed to use. Every skill has a trigger chance and a cooldown, and some only fire in certain situations, for example when the Fellow's or your HP drops.
GroupWhere it comes fromHow it grows
Unique skillsBuilt into every Fellow. They unlock one by one as the Fellow levels (at 20, 50, 80 and 110). Active ones cost satiety.Improve automatically as the Fellow levels
Readied skillsSix slots that open at certain levels. You fill them with skills gained from hunting and quests, and the Fellow type limits which ones fit.Do not level up. You need to find higher versions, and higher Fellow levels can equip higher grades.
Item skillsAdded automatically by gear: the Amulet gives SP storage skills (store and retrieve SP), the Choker lets the Fellow go berserk when you do. You use these yourself.Do not level up
Fellow skill window with Unique, Readied and Item skill rows


Removing a readied skill​

Once a readied skill is slotted, it stays until you remove it with a Removal Rondo at a Stable NPC.
Removing a readied skill at the Stable NPC


Quick tips​

  • Keep satiety above 70% – it is worth ten levels of power.
  • Carry Stones of Resurrection for your Fellow's level bracket. A Fellow that dies far from town is otherwise out of the fight.
  • Leveling a growth pet first and then evolving it keeps its level, so you do not start the Fellow from level 1.
 

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